Saturday, 26 September 2015
Wednesday, 23 September 2015
Brave Frontier: Andaria and Zedus 7 Star (Soul Bound Saga)
** 7 Star Ruinous Andaria **
Leader Skill (Guidance of the Sentinel):
- 20% Critical Hit Rate, 20% reduction in BC Cost, 15% to 20% reduction in BC when using BB.
Normal Hits:
- Max BC generated: 28
- Hits: 14
BB Skill (Violet Pain):
- Cost: 27 / Max BC generated: 25
- 25 Earth AOE Hits (280%), Cure all Status Ailments and Debuffs for three turns, Negate all Status Ailments three turns, 50% chance Paralysis, 70% chance Poison
SBB Skill (Violet Redemption):
- Cost: 26 / Max BC generated: 28
- 28 Earth AOE Hits (500%), Negate all Status Ailments for three turns, 7 BC fill per turn for three turns, 30% BB fill rate for three turns
UBB Skill (Amaranthine Fusillade):
- Cost: 25 / Max BC generated: 26
- 35 Earth AOE Hits (1200%), Cure all Status Ailments and Debuffs for three turns, Negate all Status Ailments for three turns, 50 BC fill per turn for three turns
Extra Skill (Soul of the Watcher):
- Sphere: Bow of Andaria
- 40% HP and 40% ATK, fill 2 to 3 BC per turn when damage on using BB/SBB
** 7 Star Imperator Zedus **
Leader Skill (Testament of Almighty):
- 150% Critical Hit Rate, 80% Spark Damage, 20% Critical Chance
Normal Hits:
- Max BC generated: 24
- Hits: 8
BB Skill (Thunder Impulse):
- Cost: 24 / Max BC generated: 22
- 11 Thunder and Light AOE Hits (350%), 70% Spark damage for three turns, 50% Elemental Weakness Damage for three turns
SBB Skill (Retribution):
- Cost: 30 / Max BC generated: 24
- 12 Thunder and Light AOE Hits (600%), 80% Spark damage for three turns, 50% Debuff Chance to reduce ATK and DEF by 50% for one turn, 50% Critical Damage for three turns
UBB Skill (For Athensphere!):
- Cost: 30 / Max BC generated: 28
- 14 Thunder and Light AOE Hits (1200%), 120% Spark damage for three turns, 150% Elemental Weakness Damage for three turns, 300% Critical Damage for three turns
Extra Skill (Soul of the Supreme):
- Sphere: Spear of Zedus
- 20% to all parameters (ATK, DEF, HP, REC), 60% Critical Hit Rate for 3 turns on using BB/SBB
Tuesday, 22 September 2015
Brave Frontier: Frontier Gate Guide Farming 3m to 5m Guide
Why?
To Collect Traning Points in Frontier Gate to complete mission records
to get the following godly items for Frontier Hunter (FH)
- 400,000 Training points: Revelation Book(50% boost to Spark damage & 50% boosts damage to weaker element)
- 600,000 Training points: Shiny Anklet(Double amount of hits with no reduction in damage)
- 800,000 Training points: Godly Flower (Boost ATK, DEF, REC by 75% with full BB gauge and Spark Damage by 50%)
- 1,000,000 Training points: Sacred Blade(Fills 5 BC per turn, 7 to 8 BC when attacking and 5 to 7 BC when attacked)
Team Setup
Labels:
Farming,
Frontier Gate,
Guide
Friday, 18 September 2015
Brave Frontier Hunter Middle Farming
Brave Frontier: Frontier Hunter (FH) Middle Farming
How to Play
- Use Shida/Diana or similar units that can help increase BB of the team without attacking
- Guard the rest of the units
- Use Shida SBB or Diana BB to fill all units SBB
- Once all SBB is fill up, guard all units to fill Overdrive
- Use Overdrive in battles that have 4 to 6 units (Usually Battle 1, 3, 4, 5)
(you may use the Fujin Pot to fill the overdrive BB) - Follow this pattern of attacking:-
Use Atk Pot > Elemental Buff > Critical Rate Buff > Attack Buff > Spark Buff > Attackers > One Hit Attacker (if any)
Team Setup Guide
Labels:
Frontier Hunter,
General,
Guide
Thursday, 10 September 2015
Wednesday, 9 September 2015
Tuesday, 8 September 2015
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