Showing posts with label 7 Star Unit. Show all posts
Showing posts with label 7 Star Unit. Show all posts

Monday 7 September 2015

Brave Frontier: 7 Star Units - Michele (Fire), Melchio (Light) and Exvhel (Thunder) Released


7 Star Michele (Fire)


Leader Skill:

  • 30% boost to HP & 100% boost to Attack & Greatly boost BB gauge fill rate by 40% when 5 elements or more are present 

Normal Hits:

  • Max BC generated: 36
  • Hits: 18

BB Skill:

  • Cost: 22 / Max BC generated: 20 
  • 20 Fire AOE Hits (260%) and Atk buff (115%) for three turns and add Fire Element for three turns

SBB Skill:

  • Cost: 16 / Max BC generated: 24
  • 24 Fire AOE Hits (500%) and Atk buff (140%) & Crit (40%) for three turns and add Fire Element for three turns

UBB Skill:

  • Cost: 20 / Max BC generated: 34
  • 34 Fire AOE Hits (1000%) and Atk buff (220%) & Crit Multiplier (300%) for three turns

Extra Skill:

  • Required Sphere: Duel Fragment (30% boost to Atk & max HP, 20% boost to Critical Hit Rate, 30% chance of Ignoring Defense, fill 4 to 6 BC on critical hits)
  • 20% Boost to own Atk, Def, HP, Rec and Add Dark Element to BB/SBB for three turns

7 Star Melchio (Light)


Leader Skill:

  • 15% chance of ignoring Def when attacking, 80% Atk boost, 100% chance to fill BB gauge (7 BC) when attacking

Normal Hits:

  • Max BC generated: 48
  • Hits: 16

BB Skill:

  • Cost: 22 / Max BC generated: 18 
  • 18 Fire, Water, Earth, Thunder, Light AOE Hits (240%), add Light Element for three turns and negate all status ailments for three turns

    SBB Skill:

    • Cost: 20 / Max BC generated: 20
    • 20 Fire, Water, Earth, Thunder, Light AOE Hits (450%), add Light Element for three turns, negate all status ailments for three turns and convert 30% Atk to Def for three turns

    UBB Skill:

    • Cost: 20 / Max BC generated: 34
    • 24 Fire, Water, Earth, Thunder, Light AOE Hits (1000%), cure all status ailments and negate status ailments for three turns and reduce damage taken by 75% for one turn

    Extra Skill:

    • Required Sphere: White Armor (30% boost to Atk & Def and negate to all status ailments and element based extra damage)
    • 20% Boost to own Atk, Def, HP, Rec and cure all status ailments on BB & SBB


    7 Star Exvhel / Sargavel (Thunder) 


    Leader Skill:

    • 40% boost to max HP, Heal (500 ~ 1000 HP + 10% Rec) per turn, 40% chance to deal 20% damage to HP when attacked 

    Normal Hits:

    • Max BC generated: 36
    • Hits: 12

    BB Skill:

    • Cost: 15 / Max BC generated: 0 
    • Cure all status ailments, Negate status ailments for three turns, add 10% max HP buff 

      SBB Skill:

      • Cost: 30 / Max BC generated: 28
      • 28 Thunder AOE Hits (500%), Cure all status ailments, Negate all status ailments for three turns and boosts BB gauge fill rate by 30% for three turns

      UBB Skill:

      • Cost: 25 / Max BC generated: 32
      • 32 Thunder hit AOE Hits (1000%), 100% Spark damage received debuff for two turns and convert 20% Hp to Atk for three turns

      Extra Skill:

      • Required Sphere: None
      • Negate all status ailments